Moe Train’s Tracks Search
← All game reviews
Game review · Electronic Arts · Xbox Series X · April 2021

It Takes Two

9.6

Scored 9.6/10. The best co-op game ever made. Every chapter invents a new game and throws the old one away without blinking.

Moe TrainApproved

Hazelight built a game that only works with two players and made that the entire point: Cody and May, a couple headed for divorce, shrunk into dolls and forced to cooperate their way back to their daughter and each other.

A NEW GAME EVERY CHAPTER

One level is a third person shooter with sap and matches. The next is a dungeon crawler. Then a snow globe, a garden, a clockwork world, space. The mechanics never repeat long enough to get comfortable, and every single one is taught, mastered, and retired inside the hour. The Friend's Pass means only one player needs to own it, which is how co-op should always work.

WHY 9.6

The book character will grate on some players and a few sections run long. The hit rate across this many ideas should not be possible. 9.6, and bring a partner you like.

THE INDUSTRY NUMBER

Two scoreboards live on this page and they never mix. The score at the top is Moe's, argued above and signed. The industry's number, the collective critic aggregate, sits here for reference: Metacritic 88. Same game, two verdicts. Read both, then play it yourself.

Moe Train's Tracks episode artwork
Pick an episode to start the show Moe Train's Tracks